![]() ![]() *If you change the name of the plugin file you have to change it here too(Here it is ColonyStarPlugin). I you can freely add lines your system lacks from starsector core as they are up to date. * First thing you see in the plugin file is this wall of text, please note that WadeStar's tutorial is for version 0.8 so I wasn't sure if all of things needed were there. Here I will explain the rest that I have struggled with when creating my own star system: To create the star system you will need to use the star system mod frame mentioned above, it will have a lot of explanations in itself and the video will also explain a lot and in easy to understand form. But they are still a good reference as to the structure of the star systems, if you find something you like in the core system you can go to (\Starsector\starsector-core\data\scripts\world)Īnd find the system you liked, then open it and look at its structure, there are a lot of features in core worlds that are not there in outer sector generator with custom rings/planet graphics and so on which you can try to copy into your own star system. To insert anything into them you need to use override commands and as I said I do not know how to use Java. If you change them nothing will happen, I tried. I do not know how to use Java so I will explain how to create your own star system for those like myself via copy/paste logic)įirst of all I have to point out that changing starsector core system scripts will not work. This video also has his mod frame for creating a star system. ![]() Lets start this with a link to a video using which I learned how to do this made by WadeStar. ![]()
0 Comments
Leave a Reply. |